Superhot mind control delete length full#Īn overview of the full system structure allows you to dictate the next level you wish to take on (along with the chance to gather some of the weird narratives and memes), but from there you’ll find yourself thrown into a series of stages which have to be beaten in order for you to unlock further levels. Fall to the red light on any of these levels – and you will, because for the most part your health levels are low – and you’ll be thrust back to the start of the sequence you are in. This may seem like something that will frustrate many, with the constant need to partake in similar looking stages over and over, but each one plays out slightly differently to the last, with all over in a matter of minutes. Unless that is you decide to spend time with the unlockable endless mode which lets you play through waves on specific levels. Honestly, it’s here where you’ll really get to learn the ins and outs of what the likes of the Lab, the Casino, the Gym, the Prison and more can throw at you. There are things to help you out on your quest though thankfully too as you’ll need the help because latter stages are met with the red dudes coming at you much more ferociously with multiple weapon types, extra numbers in their ranks, and special abilities in tow – some can only be taken down by targeting a leg, arm or head, whilst others explode into shards of bullets upon impact. And then later still, things get even more hectic with an even greater variety of foe as progression is made. Thankfully it is here where SUPERHOT: MIND CONTROL DELETE offers up the chance for you to utilise special power-ups, known as ‘hacks’ in-game. These unlock as you complete stages and discover new abilities, letting you choose between specific random skills at certain points. You may find you need more health hearts to complete a sequence, you may be given the chance to start every stage with a katana or other random weapon in hand, or you may like to ensure that your bullets ricochet off walls towards their targets or that anything you throw explodes upon impact. There are even special ability drops that ensure headshots get strung together with ease, mixing up your strategy calls even more. Superhot mind control delete length full#ĭrop in the chance to decide upon special core abilities at the start of each section, providing constant amendments like additional health points, the opportunity to charge and smash into opponents, the option to morph into your foes or even one that sees your precious katana magically fly back to your hand after being thrown, and you’ll fast realise that the options found in SUPERHOT: MIND CONTROL DELETE are pretty damn varied.
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